-- 1. Consider three two-dimensional points a, b, and c. If we look at the angle -- formed by the line segment from a to b and the line segment from b to c, -- it either turns left, turns right, or forms a straight line. Define a -- Direction data type that lets you represent these possibilities. -- -- 2. Write a function that calculates the turn made by three 2D points and -- returns a Direction. data Direction = DLeft | DRight | DStraight deriving (Show) type Point = (Int, Int) -- The algorithm for computing the direction is taken from -- https://en.wikipedia.org/wiki/Graham_scan direction :: Point -> Point -> Point -> Direction direction (x1, y1) (x2, y2) (x3, y3) | cross_product_z > 0 = DLeft | cross_product_z < 0 = DRight | otherwise = DStraight where cross_product_z = (x2 - x1) * (y3 - y1) - (y2 - y1) * (x3 - x1) -- [1 of 1] Compiling Main ( 3_b_9.hs, interpreted ) -- Ok, one module loaded. -- ghci> direction (1,1) (2,2) (3,3) -- DStraight -- ghci> direction (1,1) (2,2) (3,4) -- DLeft -- ghci> direction (1,1) (2,2) (3,2) -- DRight