/* Autor: Ján Sučan * * Zdrojove kody, ich casti a subory z nich vzniknute priamo alebo nepriamo * (objektove subory, Intel Hex, ...) prosim nepouzivajte komercne, ani ako * sucast komercnych diel. Vsetky ostatne pripady pouzitia su dovolene. * * Please don't use the source codes, their parts and files created from them * directly or indirectly, (object files, Intel Hex files, ...) for commercial * purposes, not even as a part of commercial products. All other use cases * are allowed. */ #include #include #include /** * @brief Zisti, ci je tlacitko stlacene. * * @retval true Tlacitko je stlacene. * @retval false Tlacitko nie je stlacene. */ bool button_is_pressed(void) { bool a, b; a = io_is_button_pressed(); // Minimalna hodnota pre cakanie funkciou delay_ms() je 16 ms. delay_ms(20); b = io_is_button_pressed(); // Stavy oboch vzoriek sa musia rovnat // a musia byt rovne stlacenemu tlacitku. // Ak by sa nerovnali, islo by o zakmit. return (!a == !b) && !a && !b; } /** * @brief Zisti, ci je tlacitko pustene (nestlacene). * * @retval true Tlacitko je pustene. * @retval false Tlacitko nie je pustene. */ bool button_is_released(void) { return !button_is_pressed(); }